Mek VS Mek

A futuristic, turn‑based strategy game where you command a squad of high‑tech mechs on a dynamic, procedurally generated battlefield.

Controls

  • Left‑click (or tap) to select a unit
  • Right‑click (or hold) to enter attack mode
  • Scroll Wheel to zoom 

Terrain Effects

  • Grass: +5 HP when standing on it
  • Snow: −1 attack range
  • Ice: −2 attack range
  • Road (Down‑Right / Down‑Left): +1 movement
  • Intersection: +2 movement

Special Abilities (click a target within range)

  • Ground Slam: Shockwaves damage all adjacent tiles (even empty ones).
  • Mark & Pounce: Lock onto a target tile, leap in, and deliver a lethal strike.
  • High‑Arcing Shot: Parabolic shell lands after 2 s in a 3×3 zone—heavy center damage, splash around.
  • Suppressive Fire: Line of fire up to 4 tiles—enemies in the path take damage.
  • Guardian Halo: Grant a one‑round shield to an ally (lost if you miss).
  • Fortify: Halve all incoming damage until your next turn.
  • Heavy Rain: Call down a devastating missile barrage on the battlefield.
  • Web Field: Explosives ensnare and damage all foes in the zone.

Push Mechanic

Knock enemies into hazards—water tiles, off‑map edges or obstacles—for instant elimination.

*Tutorial videos under construction.


Updated 1 day ago
StatusIn development
PlatformsHTML5
AuthorZillatronics
GenreStrategy
Made withGodot

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