
Mek VS Mek
Mek VS Mek
A futuristic, turn‑based strategy game where you command a squad of high‑tech mechs on a dynamic, procedurally generated battlefield.
Controls
- Left‑click (or tap) to select a unit
- Right‑click (or hold) to enter attack mode
- Scroll Wheel to zoom
Terrain Effects
- Grass: +5 HP when standing on it
- Snow: −1 attack range
- Ice: −2 attack range
- Road (Down‑Right / Down‑Left): +1 movement
- Intersection: +2 movement
Special Abilities (click a target within range)
- Ground Slam: Shockwaves damage all adjacent tiles (even empty ones).
- Mark & Pounce: Lock onto a target tile, leap in, and deliver a lethal strike.
- High‑Arcing Shot: Parabolic shell lands after 2 s in a 3×3 zone—heavy center damage, splash around.
- Suppressive Fire: Line of fire up to 4 tiles—enemies in the path take damage.
- Guardian Halo: Grant a one‑round shield to an ally (lost if you miss).
- Fortify: Halve all incoming damage until your next turn.
- Heavy Rain: Call down a devastating missile barrage on the battlefield.
- Web Field: Explosives ensnare and damage all foes in the zone.
Push Mechanic
Knock enemies into hazards—water tiles, off‑map edges or obstacles—for instant elimination.
*Tutorial videos under construction.
Updated | 1 day ago |
Status | In development |
Platforms | HTML5 |
Author | Zillatronics |
Genre | Strategy |
Made with | Godot |
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