A downloadable game for Windows

A tactical roguelite about impossible odds, broken cities, and bad decisions.

The world didn’t end all at once — it collapsed in grids.

Command a small squad of survivors and experimental mechs as you fight through zombie-infested zones in a turn-based, grid-based tactics roguelite inspired by Into the Breach. Every move matters. Every mistake is permanent. The undead don’t wait politely.

Clear maps, activate beacons, recruit new allies, unlock upgrades, and push deeper into increasingly hostile territory — where elite enemies, bosses, and unexpected events will test your planning more than your reflexes.

There’s no grinding. No filler turns. Just tight tactical decisions, escalating pressure, and barely controlled chaos.

⚙️ FEATURES

  • Turn-based tactical combat on compact, readable grids

  • Mechs, humans, and special units, each with unique abilities

  • Persistent roguelite progression between runs

  • Overworld map with branching paths, events, upgrades, and bosses

  • Escalating zombie waves that punish hesitation

  • Retro pixel-art visuals with a moody radar-style interface

🎮 CONTROLS (Keyboard + Mouse)

Mouse

  • Left Click — Select units, move, attack, confirm actions

  • Hover — Preview movement, attacks, and targeting

Keyboard

  • Enter — Start mission / confirm action

  • Esc — Cancel / back

  • End Turn Button — End your squad’s turn

(All actions are turn-based — no time pressure.)

🧠 HOW TO PLAY (Quick Start)

  1. Select a unit

  2. Move or attack using highlighted tiles

  3. Use special abilities to control crowds and objectives

  4. Activate the beacon to clear the map

  5. Choose upgrades and push onward

Zombies have 'vision' but don't show their intent — but they move as a swarm. Plan ahead or get surrounded.

🚧 STATUS

This game is actively in development. Expect balance changes, new units, new events, and more systems as it evolves. Feedback is very welcome.

Download

Download
Zombiemecha.zip 48 MB

Development log

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